That’s the major issue with AAA these day. Making game is gambling, you gonna spend all those millions for 3 to 5 years making the thing you think is good, only turn out to be underwhelming or a flop. Publisher is very weary about all these risk so they put their money on safe bet, which left us with bland games.
Actually that’s the major issue with game development, even indie. What we see is the success, there’s a tons of game that tried to be innovative and creative but failed.
That’s the major issue with AAA these day. Making game is gambling, you gonna spend all those millions for 3 to 5 years making the thing you think is good, only turn out to be underwhelming or a flop. Publisher is very weary about all these risk so they put their money on safe bet, which left us with bland games.
Actually that’s the major issue with game development, even indie. What we see is the success, there’s a tons of game that tried to be innovative and creative but failed.