doublepepperoni [none/use name] to Games@hexbear.netEnglish • 1 year ago"Just a few more advancements in permanence and we're there!"hexbear.netimagemessage-square23fedilinkarrow-up165arrow-down10file-text
arrow-up165arrow-down1image"Just a few more advancements in permanence and we're there!"hexbear.netdoublepepperoni [none/use name] to Games@hexbear.netEnglish • 1 year agomessage-square23fedilinkfile-text
Gamers hate fake frames generated by DLSS but would apparently love entirely fake graphics WOW IT LOOKS SO GOOD
minus-square@PolandIsAStateOfMind@lemmygrad.mllinkfedilinkEnglish13•edit-21 year agoI mean there is the genre of psychodelic adventure games where everything look wrong to disorient and disturb players but i never seen the idea as attractive.
minus-squareTabitha ☢️[she/her]linkfedilinkEnglish6•1 year agoit’s cool when the game is an experiment and/or designed around it, not when then purpose of the effect is to cut corners.
I mean there is the genre of psychodelic adventure games where everything look wrong to disorient and disturb players but i never seen the idea as attractive.
it’s cool when the game is an experiment and/or designed around it, not when then purpose of the effect is to cut corners.