@pookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish • 1 month agoA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up112arrow-down11file-textcross-posted to: pcgaming@lemmy.cagames@sh.itjust.works
arrow-up111arrow-down1external-linkA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.com@pookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish • 1 month agomessage-square10fedilinkfile-textcross-posted to: pcgaming@lemmy.cagames@sh.itjust.works
minus-square@jagged_circle@feddit.nllinkfedilinkEnglish1•1 month agoEveryone’s saying RGB is the problem, but what’s the alternative? CMYK?
minus-square@Asidonhopo@lemmy.worldlinkfedilinkEnglish1•edit-21 month agoAllow me to introduce you to the perceptually uniform color spaces, CIELAB, CIELUV and HSLuv, something I needed for a project I was working on a few years ago: https://programmingdesignsystems.com/color/perceptually-uniform-color-spaces/
Everyone’s saying RGB is the problem, but what’s the alternative? CMYK?
Allow me to introduce you to the perceptually uniform color spaces, CIELAB, CIELUV and HSLuv, something I needed for a project I was working on a few years ago:
https://programmingdesignsystems.com/color/perceptually-uniform-color-spaces/