• r00ty
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    1002 months ago

    In a professional sense my experience is that they’re more often the result of under-staffing and rigid, fixed release schedules.

      • r00ty
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        182 months ago

        Yeah, it shouldn’t happen in a release. But, if I had a penny for every time I’ve seen the last minute development that wasn’t tested yet and not even due for the current release squeezed in. I’d literally have a pound, or dollar or whatever else has 100 pennies in.

        • Zagorath
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          122 months ago

          or whatever else has 100 pennies in

          Well it’d be 8 shillings, 4 pence, in pre-decimal British currency.

          • peto (he/him)
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            92 months ago

            I sometimes suspect that the push for decimalisation was in part to avoid having to teach computers the old system.

            • KSP Atlas
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              62 months ago

              Afaik it actually was, the UK wanted to move more financial calculations to computers and it was a lot easier to use a decimal currency for that

            • @addie@feddit.uk
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              52 months ago

              Programming a robust global date-time system and having a transparent conversation between metric and *imperial/traditional" units is just a warm-up to show that you can work with the truly demented currency system. Make sure everything is rounded off to the nearest whole ha’penny.

    • @Cysioland@lemmygrad.ml
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      12 months ago

      Yes. Generally, tons of major bugs in a production release are a sign of the company just not working right in general