BigFigM to Dungeons and Dragons@lemmy.world • 1 year ago[Polygon] D&D’s next iteration needs to keep things simple, toowww.polygon.comexternal-linkmessage-square10fedilinkarrow-up148arrow-down17
arrow-up141arrow-down1external-link[Polygon] D&D’s next iteration needs to keep things simple, toowww.polygon.comBigFigM to Dungeons and Dragons@lemmy.world • 1 year agomessage-square10fedilink
minus-square@Atlas48@ttrpg.networklinkfedilink1•1 year agoPersonally, the “rulings not rules” approach has always worked for me.
Personally, the “rulings not rules” approach has always worked for me.