NTsync won’t change much for performance compared to Nobara with Proton. Proton has used esync and fsync for many years now which provide similar performance, but with flaws that prevent them from being upstreamable to Wine. NTSync will allow upstream wine to match fsync performance and hopefully fix some bugs.
Tldw: guy tests the RX 6800 at 1080p, 1440p and 4k across 19 games on Windows 11 vs Nobara 41.
Allegedly, nobara beats windows on all games except 2 (witcher 3 and CS2), across almost all resolutions, by around single digit percents.
Also: This was on kernel 6.11, which does not have the new NTSYNC driver (coming in 6.14). It’s going to get even better soon.
CS2 was tested on proton, but CS2 runs natively. It’s not a useful comparison.
NTsync won’t change much for performance compared to Nobara with Proton. Proton has used esync and fsync for many years now which provide similar performance, but with flaws that prevent them from being upstreamable to Wine. NTSync will allow upstream wine to match fsync performance and hopefully fix some bugs.
NTsync is not the same as Fsync, it allows for kernel acceleration of NT sync primitives, increasing speed over current wine/Proton builds.
He said in the video that he tried to run it natively, but it just wouldn’t start somehow.
Anti Commercial-AI license
This is what I came for. The fact it’s close and reading blows is good enough for me.
I have a steam deck and I’ve been impressed. Linux gaming has come a long way.