I suppose this is what getting older feels like.

  • @taiyang@lemmy.world
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    1816 days ago

    I think what’s more interesting is Mario today doesn’t even look much different than Mario 20 years ago. The Switch just never bothered, plus graphics in general are flattening out.

    • @brsrklf@jlai.lu
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      916 days ago

      On a still picture taken in the right place, maybe. Bright, cartoony graphics also help. The Mario style is probably not the kind that’s best to showcase graphic power.

      Anyway, animation, lighting and physics is where you can see the gap between Odyssey and Sunshine. Also richer, bigger environments, even though Sunshine used a lot of tricks and already looked rather impressive for the time on that front. Well, until framerate dropped into single-digit halfway through Noki Bay.

      • @taiyang@lemmy.world
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        316 days ago

        There’s certainly some improvement. I’ve played Sunshine recently on an emulator and it’s not as refined as Odyssey and yes, the physics jump a bit from 64 to Sunshine to Galaxy to Odyssey. They’re all quite enjoyable, just the Switch admits to only being a slight step up from a Wii U, lol. They all use tricks to look better, same with Zelda BotW artistic blur, etc.

        In any case, Mario doesn’t exactly need picture perfect ray traced lit graphics where you can see every fiber of his mustache or how his overalls reflect light just right so you can see the denim texture. Then again … Lol