• @Aspharr@lemmy.world
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    38 hours ago

    Just a side note I wouldn’t necessarily put Witcher 1 on the same pedestal as witcher 2 and 3. You could enjoy it, thematically and story wise it’s spot on Witcher, but it’s pretty klunky mechanically speaking and really shows its age. 2 and 3 are Fantastic in every way though. I hear they’re potentially remaking 1 and I’m all for it if it’s in a style similar to 2 or 3.

    • @Corn@lemmy.ml
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      17 hours ago

      Nah, Witcher 2’s combat was an improvement, but still bad enough I know multiple people who gave up due to seemingly impossible fights.

      • @Devmapall@lemmy.zip
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        24 hours ago

        I remember having a lot of trouble with letho specifically

        I did love Witcher 2. Played through twice. Besides the combat everything else was spectacular at the time.

      • @SkunkWorkz@lemmy.world
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        36 hours ago

        Even Witcher 3 controls are quite janky. Especially with a controller. I played W3 after playing Uncharted 4 and the difference in character control was staggering. Felt like several generations behind Uncharted’s controls. Took me several days to get used to Witcher 3’s system.

        • @hkspowers@lemmy.today
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          1 hour ago

          Yep tried to play Withcer 3 several times and gave up because of the ultra janky controls. I work in the industry and I just don’t understand how control schemes can still be so shitty when other games have nailed it as far back as N64. That’s not even counting how much I despise the overall industry shift towards prioritizing flowery character animations over player input, so your character always feels like there is a huge lag between player input and onscreen actions because your character is still doing the 4th twirl on his sword strike from the button you pushed 8 buttons ago…

          In my opinion all characters in games should be as responsive as a fighting game when it comes to input and onscreen actions. I think the Ninja Giaden series nailed this down perfectly, compared to this level of responsiveness pretty much every modern game I’ve played feels like the characters are underwater.