Why do I play all these games? Because it’s important that they’re played.
Because every game is a story, a world, a moment in time crafted by someone who cared enough to create it.
Because each one teaches me something new—about design, about culture, about myself.
Because in a sea of pixels, there’s magic waiting to be found.
And because, honestly? Sometimes I just want to escape, explore, and lose myself in different worlds.
So yeah. I own thousands of games, and I’ll keep playing them.
Firewalls and especially sinkholes are VERY necessary, far beyond silly game telemetry.
They don’t allow this for a good reason. Imagine 1 million clueless gamers running an older version of their game because they’re too lazy too update. And, of course, then complain about a buggy game and the tech-support will drown even more and review would end up more badly. nothing worse than a fragmented game-world. how should online games work if every Joe and Jane got their “own” favorite version? the average user is a total clueless (pc-wise) person.
Also, you can install an older version. Just with more hassles. Also you could by GUI with many games IF the Dev wants you to be able to. Like a select few versions, if you’d prefer an older state. But, of course, only indie devs do that.
You misread my comment. I didn’t say they weren’t necessary.
Not talking about online games. Besides, the how or why do not matter, the point is the games are gone.
I pay Steam to deal with the hassles. I am not a software engineer.
Valve has the power to enforce this system-wide.