• @Kyrgizion@lemmy.world
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    3013 days ago

    I mean, planck length & planck time are probably the resolution our simulation runs at. And collapsing superposition? Obviously just the “LoD” system only rendering what’s relevant to the users/creators and wasting no resources on unused assets.

    • Tlaloc_Temporal
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      1413 days ago

      That suggests we can change the superposition collapse distance by changing how much were observing. By measuring the proportion of change as we turn on or off large-scale observation systems, we can calculate how much of the universe is being loaded by other users. We can finally start solving the drake equation!

      • @Madagaskar_sky@lemmy.world
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        413 days ago

        I think “observers” are not people but macro systems of particles. Rendering only happens when macro systems require it, for example when ‘observing’ or when a chemical reaction is happening.