They can’t swap weapons, but I guess my problem is like the main bar skills swapping back and forth and trying to time this with the delay. Ele builds that have to weave between all 4 elements are just as wacky. It’s just really different mentally than like contextually switching weapons between melee/ranged, single target/aoe, etc. It seems like Thief is the only one that plays this way because it uses Initiative and so doesn’t incentive putting all your skills on cooldown for both weapons, but just occasionally swapping for boons or whatever.
They can’t swap weapons, but I guess my problem is like the main bar skills swapping back and forth and trying to time this with the delay. Ele builds that have to weave between all 4 elements are just as wacky. It’s just really different mentally than like contextually switching weapons between melee/ranged, single target/aoe, etc. It seems like Thief is the only one that plays this way because it uses Initiative and so doesn’t incentive putting all your skills on cooldown for both weapons, but just occasionally swapping for boons or whatever.
I definitely wish there was more situational use for different weapons and kits instead of “just keep literally everything except cc on cooldown”