After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

    • @vaultdweller013@sh.itjust.works
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      210 months ago

      Sounds like a late 90s early 00s low budget RTS with live action cutscenes that youre pretty sure we’re filmed in slme Finnish dudes backyard.