Fees of up to $0.20 per install threaten to upend large chunks of the industry.

  • @Rough_N_Ready@lemmy.world
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    1 year ago

    Developer makes a game for the iPhone, charges $1 for it.

    I buy the game for $1.

    Apple takes 30 cents.

    My family of 5 all install the game and play it via family sharing.

    Unity takes $0.20 X 5 = $1

    Developer loses 30 cents on the sale.

    • Thom Gray
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      461 year ago

      You make an excellent point and it’s easy as a PC gamer like myself to forget, that Apple actually sells a lot more games than Value.

    • @wahming
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      11 year ago

      It’s the devs fault for not charging enough, they should have known better.

      !/s!<