stopthatgirl7 to Games@sh.itjust.works • 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square17fedilinkarrow-up166arrow-down110file-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@lemmy.worldtechnology@lemmy.world
arrow-up156arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7 to Games@sh.itjust.works • 1 year agomessage-square17fedilinkfile-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@lemmy.worldtechnology@lemmy.world
minus-square@xuv@lemmy.blahaj.zonelinkfedilinkEnglish2•1 year agoThere is a comfort mode setting for the ED rover that keeps your view level to the horizon while the rover moves around you.
minus-squareZeusbottomlinkfedilinkEnglish1•1 year agoThere is, and it absolutely failed to be a comfort when I tried it after I got sick the first time. The comfort mode functioned, but my brain was done with VR. I could not even use Google Earth VR without getting queasy.
There is a comfort mode setting for the ED rover that keeps your view level to the horizon while the rover moves around you.
There is, and it absolutely failed to be a comfort when I tried it after I got sick the first time. The comfort mode functioned, but my brain was done with VR. I could not even use Google Earth VR without getting queasy.