stopthatgirl7 to Gaming@kbin.social • 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square9fedilinkarrow-up15arrow-down10file-textcross-posted to: PCGaming@kbin.socialgames@sh.itjust.worksgames@lemmy.worldtechnology@lemmy.world
arrow-up15arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7 to Gaming@kbin.social • 1 year agomessage-square9fedilinkfile-textcross-posted to: PCGaming@kbin.socialgames@sh.itjust.worksgames@lemmy.worldtechnology@lemmy.world
minus-squarejeebuslinkfedilink1•1 year agoWhen I had my rig I got a boxing game and it fucking zoomed in and put totally unexpectedly and nearly made me lose my shit. I could only do an hour before my eyes would start to feel like they were going to melt.
When I had my rig I got a boxing game and it fucking zoomed in and put totally unexpectedly and nearly made me lose my shit. I could only do an hour before my eyes would start to feel like they were going to melt.