• @adriaan@sh.itjust.works
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    69 months ago

    Apart from a period where Mojang added useless creatures like the polar bear, it’s not comparable. The vast majority of things Mojang adds, they try to add a unique slant that makes the addition relevant in some way. Mo Creatures mobs are almost all useless apart from looking different. The sniffer has unique mechanics, adding 500 plants would not make it any more mechanically interesting. They’re not looking to drown the game in retextures.

    • Polar
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      99 months ago

      People have been asking for the world to feel more full for over a decade. We don’t care that Mo Creatures are “useless”, they add charm and a danger to the world.

      Right now there’s nothing in the water that hurts you, unless you find yourself near a drown area. Meanwhile mo Creatures added sharks that actually added a reason to watch out, and a reason for the water to be dangerous. In real life the ocean is extremely dangerous, yet in Minecraft it’s literally the safest place.

      I’m not asking them to add 500 plants, but adding 2 is a slap in the face. An intern could whip up at least 10 new plants in an hour.

      Why add something and promise how it’s so cool because it’s going to find ancient flowers, just to add TWO. Literally useless. Literally a waste of time going through all it to get two fucking flowers. You’re better off just going to the meadow and grabbing flowers to decorate with.

      They over promise and under deliver EVERYTHING.

      • @adriaan@sh.itjust.works
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        19 months ago

        It’s fine if you disagree with their design philosophy. They don’t want 8 extra plants made by an intern in their game though and that’s their prerogative.

        • Polar
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          79 months ago

          and that’s why I’ve said 3 times now that they over promise and under deliver everything. I don’t think most people would’ve voted for the Sniffer if they told us it would have a whopping total of two plants…