@simple@lemm.ee to Games@lemmy.worldEnglish • 11 months agoFinal Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producerwww.rockpapershotgun.comexternal-linkmessage-square63fedilinkarrow-up1117arrow-down13 cross-posted to: gaming@lemmy.zip
arrow-up1114arrow-down1external-linkFinal Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producerwww.rockpapershotgun.com@simple@lemm.ee to Games@lemmy.worldEnglish • 11 months agomessage-square63fedilink cross-posted to: gaming@lemmy.zip
minus-square@rimjob_rainer@discuss.tchncs.delinkfedilinkEnglish8•10 months agoI enjoyed all of them and FFXVI too. I think it’s okay to reinvent FF combat every iteration to keep it fresh. I’m not sure if I’d enjoy a turn based combat today like I enjoyed it 20 years ago.
minus-square@Ilflish@lemm.eelinkfedilinkEnglish2•10 months agoI was pretty happy to let FF innovate and leave DQ as the stable JRPG release and then they announced DQ12 would be more action focused
I enjoyed all of them and FFXVI too. I think it’s okay to reinvent FF combat every iteration to keep it fresh. I’m not sure if I’d enjoy a turn based combat today like I enjoyed it 20 years ago.
I was pretty happy to let FF innovate and leave DQ as the stable JRPG release and then they announced DQ12 would be more action focused