- cross-posted to:
- webdev@programming.dev
- cross-posted to:
- webdev@programming.dev
We need to exert more pressure on apple and eu to not remove PWAs. Every signature counts, please sign and share EU has already started a preliminary investigation on this http://archive.today/2024.02.26-223134/https://www.ft.com/content/d2f7328c-5851-4f16-8f8d-93f0098b6adc
Google and apple both allow pwas right now though, don’t they? I don’t think it’s a threat. It’s just apple trying to say fu to the eu. The eu will slp a billion dollar fine on them. They’ll pay it.
A PWA running in a browser engine that they can’t control can have access to features that they can’t vet and restrict. If PWAs aren’t restricted to 50MB of storage and have near feature-parity with native apps then they’ll eventually lose the ability to enforce their revenue cut on In-App Purchases.
Not sure how it works on android, but on iOS I’m pretty sure this means that mobile game devs will start shipping games as WebGL/WASM with asset streaming and implement their own payment channels for micro-transactions.
Apple can’t risk it and I believe they will fight it tooth and nail to the bitter end.