• @SorryQuick@lemmy.ca
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    18 months ago

    Denuvo detects manual file changes and if you do it too much (which doesn’t have to be that much) you get temporary locked out of playing the game (24h first offense). Look it up, this is the case on pretty much all recent denuvo games. This isn’t a “big accusation”, this is a straight fact. Using different proton versions also can get you “banned”.

    • Cethin
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      18 months ago

      I tried looking it up, which is why I asked for the citation. I found nothing on the topic. I don’t know where you got it from, but “look it up” isn’t an answer. Also, the save file location should be (no knowledge on whether it is) excluded from this file manipulation detection. The game itself is constantly writting to it. If it’s detecting frequent file changes, it’d detect the game itself writting to the save file.

      • @SorryQuick@lemmy.ca
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        28 months ago

        Whose citation do you need? This is a closed-source software, there is no “proof” but only testimonies. Only EMPRESS could tell us for certain. This is one such testimony

        This can also be triggered by changes in the machine itself. On linux/steamdeck, changing proton version too often leads to a 24h lock, that one you can google, it’s all over the place. Proton/wine mirrors your own PC specs, so denuvo doesnt base itself one your actual PC, but it’s configuration somehow.

        As for the last part of your comment, it makes no sense. For all we know, it’s very likely that Denuvo saves a checksum of its files to their server when you exit that save or the game and checks them back when you open it again. The only way to prevent this and modify the save without the game knowing would be to make a kernel module to edit the save directly in memory while the save is running, though depending on how denuvo works, something like cheat engine might also do the trick.

        • Cethin
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          18 months ago

          The person said people have been banned for deleting their save files. I haven’t seen any reference for this. What you posted is for a totally different game and is not related except both have Denuvo. I don’t doubt Denuvo anti-cheat (maybe also anti-tamper) will ban you for doing things it doesn’t like, but deleting save files shouldn’t, and I haven’t ever heard of that happening.

          As for the last part of your comment, it makes no sense. For all we know, it’s very likely that Denuvo saves a checksum of its files to their server when you exit that save or the game and checks them back when you open it again. The only way to prevent this and modify the save without the game knowing would be to make a kernel module to edit the save directly in memory while the save is running, though depending on how denuvo works, something like cheat engine might also do the trick.

          Checksums for the game files do not include the save folder. That would defeat the purpose of a checksum. Sure, maybe they fucked up and included it, but that would cause it to go off every time the game saves as well. Every file change changes the sum, so even the game doing so would also. How would it know the difference?

          Again, I don’t like Denuvo. I think a lot of stuff happening with this game is bad. We don’t need to make stuff up though. There’s plenty actually there to be angry about. Making stuff up just makes the valid complaints get lumped with it and ignored.

          • @SorryQuick@lemmy.ca
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            18 months ago

            I’m not talking about one checksum that’s hardcoded somewhere, I mean they calculate it every time you close the save. Do they actually do that, I don’t know, but they could if they wanted to.

            The reason why I linked some random other game is because nobody is saying this is the game’s fault, but Denuvo’s fault. Denuvo behaves extremely similarly regardless of the game it runs on, so if it happens for most other games, good chance it happens for this one too.

            • Cethin
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              -18 months ago

              I’m not talking about one checksum that’s hardcoded somewhere, I mean they calculate it every time you close the save. Do they actually do that, I don’t know, but they could if they wanted to.

              They could do anything, and anyone can claim they are doing things without evidence. I have seen nothing except this person’s comment that it’s happening, and even what you posted has nothing to do with save files. I don’t believe such a thing is happening because I haven’t seen any evidence for it and have seen many people discuss deleting their saves. A claim like that needs evidence. It’s going to make people fearful of deleting saves.

              Why did you come do defend this person’s specific claim only to say “Denuvo bad.” We all already know that. We don’t need to make shit up about it. Please stop. Criticize what we actually know is happening with the game. There’s plenty.

              • @SorryQuick@lemmy.ca
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                18 months ago

                I will say it one last time, this is closed-source software, the only “proof” you may get is many people sharing the same experience.

                https://www.pcinvasion.com/psa-dont-delete-your-dragons-dogma-2-save-files/ https://steamcommunity.com/app/2054970/discussions/0/4289188745218377532/ https://www.videogamer.com/news/dragons-dogma-2-denuvo-bricking-the-game-on-steam/

                All of those seem to say it happens. How many testimonies do you need to consider it “evidence” as you say?

                • Cethin
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                  8 months ago

                  Once again, these are secondary sources at best. “people are saying that they heard somewhere that…” Are these using the same secondary source? I don’t know. I haven’t seen any evidence that it happens with save files.

                  The second third (didn’t realize it was 3) link also mentions switching Proton versions too much can cause issues and uses a primary source, and I saw that review the other night while looking at reviews. That is much more trustworthy.

                  I’m not saying it isn’t happening, but I don’t trust what everyone says. I also don’t trust that a user actually knows what triggered an action. The number of people I’ve seen say the saves are stored online because they don’t understand Steam Cloud is proof that a lot of users aren’t technologically literate enough to just take their word. With there being no first hand source, and potentially both of what you linked using the same secondary source, I still see no reason to believe this.

                  So, “How many testimonies do you need to consider it “evidence” as you say?” More than 0, which is what we’re at right now.

                  Edit: Missed the first article when I clicked the links the first time. Even it says it can’t verify the reports and it’s just gathered from forums (and proceeds to not cite them). Any half decent journalist would verify it for themselves, but we know these aren’t journalists, they’re blogs that just repeat any drama they can find. Still only secondary sources at best with no citation, so nothing to be taken as anything more than the comment above saying “they heard it happened to someone.”