Yuritopiaposadism [none/use name] to games@hexbear.netEnglish • 5 months ago"Everybody Liked That"hexbear.netimagemessage-square16fedilinkarrow-up1105arrow-down10
arrow-up1105arrow-down1image"Everybody Liked That"hexbear.netYuritopiaposadism [none/use name] to games@hexbear.netEnglish • 5 months agomessage-square16fedilink
minus-squareRamrodBaguette [comrade/them, he/him]linkfedilinkEnglish12•5 months agoNever played XCOM I take it
minus-squareGrouchyGrouse [he/him]linkfedilinkEnglish13•5 months agoX-COM taught me as a child that the idea of “there’s only 1 bad guy left how bad can it be?” is a question that is answered in tears.
minus-squareRamrodBaguette [comrade/them, he/him]linkfedilinkEnglish5•5 months agoBefore I played an XCOM game, there was Fire Emblem. “Last enemy has only a 47% chance to hit and 2% chance to Crit? I’ve got this.”
minus-squareSephitard9001 [he/him]linkfedilinkEnglish3•5 months agoThe new one still does that lol. Move shotgunner across the map to flank the lone enemy left, as he passes a civilian, time freezes as the camera zooms in and the civilian begins to transform FUCK
Never played XCOM I take it
X-COM taught me as a child that the idea of “there’s only 1 bad guy left how bad can it be?” is a question that is answered in tears.
Before I played an XCOM game, there was Fire Emblem.
“Last enemy has only a 47% chance to hit and 2% chance to Crit? I’ve got this.”
The new one still does that lol. Move shotgunner across the map to flank the lone enemy left, as he passes a civilian, time freezes as the camera zooms in and the civilian begins to transform
FUCK