@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 6 months agoThe RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEOwww.pcgamer.comexternal-linkmessage-square85fedilinkarrow-up1209arrow-down112cross-posted to: games@lemmy.world
arrow-up1197arrow-down1external-linkThe RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEOwww.pcgamer.com@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 6 months agomessage-square85fedilinkcross-posted to: games@lemmy.world
minus-square@thatKamGuy@sh.itjust.workslinkfedilinkEnglish5•6 months ago RTS are inherently limited to PC. I agree with everything else you said, bar this. I first got into RTS’s on the PS1. To me, RTS’s peaked around Red Alert 2 (pre-Yuri’s Revenge); I just wish I could find more voxel-based 2d RTS’s with that same ‘arcade-y’ feel.
minus-square@fogstormberry@lemmy.blahaj.zonelinkfedilinkEnglish1•6 months agodorf screenshots look pretty good
I agree with everything else you said, bar this. I first got into RTS’s on the PS1.
To me, RTS’s peaked around Red Alert 2 (pre-Yuri’s Revenge); I just wish I could find more voxel-based 2d RTS’s with that same ‘arcade-y’ feel.
dorf screenshots look pretty good