Meaty update here. I’m not one to comment on weapon balance too much, but I do wonder: Do you think that all classes being able to self-heal a bit with the bandage will significantly shake up the game?
I think bandages healing is good. Medic is by far (too far) the best class and a lot of that is because of the self-healing. Making medic less of an obvious choice will increase the variety of classes on the ground which is good for the game.
I hope the additional usefulness of bandages brings a very welcome uptick in support players looking for resupply points. Most classes can only carry a few and they’ll run out even faster now. At least, I hope so. I was having a hard time successfully playing as anything other than medic, and found myself frequently completely empty without a single ammo box for miles.
Meaty update here. I’m not one to comment on weapon balance too much, but I do wonder: Do you think that all classes being able to self-heal a bit with the bandage will significantly shake up the game?
I think bandages healing is good. Medic is by far (too far) the best class and a lot of that is because of the self-healing. Making medic less of an obvious choice will increase the variety of classes on the ground which is good for the game.
Yeah, Medic is sooo OP right now. Moves fast, heals himself and others, tons of ez points just rezzing people.
But it’s the only points scrubs like myself are gonna get! D:
I agree with this.
I hope the additional usefulness of bandages brings a very welcome uptick in support players looking for resupply points. Most classes can only carry a few and they’ll run out even faster now. At least, I hope so. I was having a hard time successfully playing as anything other than medic, and found myself frequently completely empty without a single ammo box for miles.
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