Inspired by true events from this morning

    • @maneframe@lemmy.sdf.org
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      99 months ago

      I appreciate the optimism! I hope it can find an audience over time, but it’s definitely tough to stand out. For now, I’m aiming to just keep making games and improving, rather than giving up after the first try, which sadly seems to happen a lot out there.

    • @SkunkWorkz@lemmy.world
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      19 months ago

      Rarely happens. The vast majority of game on Steam make the bulk of their sales within a few months of release.