Hope everyone had a restful weekend. I have been playing lots of Minecraft, as I am currently what laymen call “unemploymed” so I need to pass the time somehow. I have also been playing a little Grim Fandango remastered. Hope everyone has a good week
A certain user here got me to give Halls of Torment a second try, and it turns out I was one run away from unlocking progression that makes the game more interesting. Seems pretty good, beat the first Lord on the second time I got to it, partly because I got lucky and found the amulet but I think my archer build that run was good enough it would have won anyway. I really like that it has tons of different challenges, and doesn’t seem to have a huge character-dependent grind, though it does seem like certain abilities are just better on certain characters and drastically worse on everyone else. But it’s still early so my impressions could be wrong.
Sadly I haven’t had time to play anything else because a guy quit at my work and I drew the short straw and have had to work overtime
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That’s a steam bug I think. If you add the rare achievement showcase to your profile it’ll probably show up with whatever the real number is.
Another bullet heaven I played had something similar (I want to say it was Holocure but don’t remember for sure), and the trick there was to just stop for an instant and then keep moving. I’m guessing this one doesn’t work that way?
And yeah I’ve noticed that most games in the genre place a high value on movement with the notable exception of Vampire Survivors itself, where I feel your offense can scale so high that the movement isn’t necessary.