• @rutrum@lm.paradisus.day
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    11 year ago

    How exactly do you simulate die rolls? Do you actually use a random number a bunch of times and average? Because its 2d6, it has a known distribution. You could iterate over all combinations and use the probably distribution to weight each result. How did you accomplish this?

    • @wahming
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      11 year ago

      Is there a reason standard pseudorandom wouldn’t work?