• @A_Union_of_Kobolds@lemmy.world
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    242 months ago

    An interview with MediaX president Nancy Poertner published in a 1999 issue of GameWeek described the game as an “interactive adventure game with role-playing elements” that combined “the detail of Riven” and “the real-time world of Quake.”

    Ah, the 90s

  • @ruk_n_rul
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    2 months ago

    An unmemoryholed game. Doubleplusgood this!

  • @Ugurcan@lemmy.world
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    2 months ago

    I think the late TempleOS guy also had a sequel project for 1984. What’s the appeal?