The player base for this game really does mostly suck doesn’t it; good to know at least Paradox isn’t chuddy at least.

    • Evilsandwichman [none/use name]OP
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      1123 days ago

      For myself it’s less the mechanics and more that I can’t figure out how much of an impact each small difference can make (for example civics which change one job and its output to another job and output) and how best to utilize them

      Also I don’t have patience for the diplomacy aspect atop the mountain of micromanaging 30-40+ planets.

      • @StalinIsMaiWaifu@lemmygrad.ml
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        622 days ago

        4.0 is likely going to change this, but

        Artisans, Anglers, Priests are good (+ yield, no downside). Catalytic alloys, Merchants guild, nobility, and science directorate can work in specific builds. Duelists and rangers bad.