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@JPDev@programming.dev to Programmer Humor@programming.dev • 2 years ago

Any Volunteers

programming.dev

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1.39K

Any Volunteers

programming.dev

@JPDev@programming.dev to Programmer Humor@programming.dev • 2 years ago
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  • Ragdoll X
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    133•
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    2 years ago

    It is, in fact, very easy to code a game!

    from pygame import game
    game.load_player()
    game.load_enemies()
    game.load_audio()
    game.run()
    
    • oce 🐆
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      74•2 years ago

      I’m glad that there’s no micro transactions nor loot boxes.

      • bitwolf
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        81•2 years ago

        That’s in game.load_dlc() we opted not to include that until our game is already beloved on steam.

        • @CancerMancer@sh.itjust.works
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          20•2 years ago

          Make sure to add mandatory EGS accounts later.

          • @pivot_root@lemmy.world
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            20•2 years ago

            EGS? Oh, no. We don’t do that here. We’re more along the lines of:

          • @AeonFelis@lemmy.world
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            5•2 years ago
            if date.today() - RELEASE_DATE > timedelta(days=90):
                try:
                    game.prompt_user_to_connect_3rd_party_account()
                except PlayerRefusal:
                    sys.exit(0)
            
      • @pivot_root@lemmy.world
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        14•2 years ago

        That part comes when they find a publisher.

    • @suction@lemmy.world
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      14•2 years ago

      I’m writing this down. Fuck, my first game!!!

      • @listless@lemmy.cringecollective.io
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        2•1 year ago

        You can’t do that, you’re committing copyright infringement! Change gameto mygame though, and you’re golden.

        • @suction@lemmy.world
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          1•1 year ago

          Ah see I knew it would be too much work after all

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