• @xavier666@lemm.ee
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    34 months ago

    Minecraft has this wonderful mechanism where everything is dependent on game-tick/server-tick, which is independent of player FPS. Why do modern developers keep using FPS for game physics?

    • @Baleine@jlai.lu
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      34 months ago

      Minecraft is different because it uses a client and server pattern, separating the physics and display loops completely

    • breadguyyy
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      24 months ago

      basically every game uses ticks lol this was not intentional