• MentalEdge
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    331 day ago

    This isn’t even something you should be doing for your devs just because being nice to them is nice.

    So many indies on their second and third games are showing that once you get the ball rolling on institutional knowledge (skills and tools developed during the making of a game, contributing to the next) you can SERIOUSLY up your game. And for a lot less cost than it would have been to go that big from the start.

    Meanwhile big studios are dumping staff and therefore expertise like it’s no big deal. Switching to a revolving door of subcontractors who can’t possibly get to intimately know the games they work on.

    • @minyakcurry
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      313 hours ago

      See also: supergiant games levelling up with every game they release

  • GingaNinga
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    201 day ago

    Its this short-term cost cutting/outsourcing thats plaguing everything these days. In my own industry i’ve seen massive brain drain and decline in quality/morale as people are driven away since the bottom line is in conflict with worker motivations. Its good to see stories like this where people are taken care of.

  • enkers
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    151 day ago

    That honestly makes me want to buy the game. Sadly, it’s not really a genre I enjoy very much.

    • @Sorrow3527@lemmy.world
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      131 day ago

      They added difficulties now so lots more people are getting into it even if it’s a souls game. Some of the bosses are really cool and the dlc adds some of the best bosses I fought. I can definitely recommend at least trying it if you can afford it

      • @criss_cross@lemmy.world
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        317 hours ago

        When they add the ability to pause in I’ll give it a look.

        Now that I have kids playing games that don’t let you pause is impossible.

    • @nyctre@lemmy.world
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      620 hours ago

      It’s literally in the title that they also received 7500$ bonus. Or is ignoring everything just to complain a cool thing to do still? (Also 2 weeks paid time off, but hey, I’m sure that’s normal for most jobs)

      • @Grass@sh.itjust.works
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        -111 hours ago

        I’m saying I would rather have the value of the switch as more cash tacked on to that bonus. even if I worked at a game studio it doesnt mean I want to have a console without its overpriced games.

        but since I’m pissing off nintendo slave-fanboys anyway, I suppose if it was received close enough to the release date of the switch2 and if I was fast I could potentially scalp it for more than the original cash value

      • @LycanGalen@lemmy.world
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        017 hours ago

        They’re saying they’d rather have had the money that went towards the purchases of switch 2s left in the form of cash, rather than spent for them.

        It’s a relevant critique because with their latest releases, Nintendo’s doing the same ‘cost increase to the detriment of employees and customers’ dance as the other big gaming corpos.

        A person can agree something is better than the horrible baseline, and still bring up a topic of discussion on something that isn’t great.

        Also, re: 2 weeks paid time off; look outside of 'Murica once in a while. The global average of paid days off is ~25. So 2 weeks, while lovely for America, is below normal.

        • @nyctre@lemmy.world
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          116 hours ago

          Not American. Also, assumed that was on top of the ones from the contract. Being forced to use 10 days of my vacation time when they want me to isn’t much of a bonus.

          And yeah, I guess being given the option of cash vs switch would be cool, but when the bonus is 7.5k + 2 weeks off + more bonuses announced for later on, it feels a bit shit to complain about a free switch. Especially when you can just sell it to get the money.